Sarge defending against threats
The Origin Story

Meet Sarge.

He doesn't sleep. He doesn't blink. He watches every line of code your AI writes. And if something's wrong, you'll know about it in under 50 milliseconds.

Chapter I

The Service

CodeMarine's founder served in the Army. Not the "I did a leadership course at a conference" kind. The real kind. The kind where defense in depth isn't a buzzword on a slide deck. It's the difference between going home and not going home.

Watch your sector. Trust but verify. Never assume the perimeter is secure. Layer your defenses so that when one fails (and one always fails) the next one catches it.

Those instincts don't leave you. They just find new things to protect.

"In the army, nobody watches just one direction. You cover every angle or you all go down."

The principle behind Guardian + Pre-commit + CI/CD. Three lines of defense.
Chapter II

The Beach

Before the arena, there were the WW2 shooters. The originals.

Medal of Honor: Allied Assault, 2002. The moment the landing craft doors dropped on Omaha Beach and half your squad got wiped before anyone hit the sand. You learned fast: move or die. Watch your flanks. The enemy doesn't wait for you to be ready.

Call of Duty. The real ones. CoD 1 and 2. Before killstreaks and loot boxes. When it was about your squad, your sector and not letting the guy next to you down. The original Band of Brothers experience. You covered each other or you all went down.

These weren't just games. They were lessons in chaos management. Threats come from everywhere. Most of them are invisible until it's too late. And you absolutely cannot do it alone.

"The beach is chaos. AI generates code from every direction. Copilot, Cursor, Windsurf and Claude. All at once. Nobody's watching the flanks."

Why Guardian watches every file save, not just PRs.
Chapter III

The Arena

Then came Quake 3 Arena.

No squad. No cover. No second chances. Just you, a railgun, and Sarge coming around the corner at 200mph.

Sarge was the default character. The bald, scarred drill sergeant bot who never stopped coming. He wasn't the flashiest. He wasn't the prettiest. But he was always there. Always watching. Always ready.

"Sarge is dead!" was the kill message everyone saw. But Sarge always respawned.

Just like vulnerabilities.

Sarge pointing at you

"Speed is everything. Hesitate for a frame and you're dead. That's why Guardian runs in under 50ms. Because by the time you've alt-tabbed to check the PR, it's already too late."

Quake taught reaction time. CodeMarine delivers it.
Chapter IV

The Barracks

And then there were the films.

Full Metal Jacket's Gunnery Sergeant Hartman didn't ask nicely. He didn't file a Jira ticket. He didn't schedule a retrospective. When something was wrong, you knew about it immediately. That's what CodeMarine does to your SQL injection on line 23.

"What is your major malfunction?"

Gunnery Sergeant Hartman, Full Metal Jacket. Also CodeMarine, to your f-string query.

Starship Troopers gave us everything else. Look at the enlist page. Really look at it. The recruitment propaganda aesthetic. The military ranks. The referral system.

"I'm doing my part!" That's every dev who shares their referral link.

"Would you like to know more?" That's the intelligence feed.

"The only good bug is a dead bug." That's... well, that's just true.

The Mission

Three Worlds. One Guardian.

🏖️
The Beach Is Chaos

Medal of Honor taught us that threats come from everywhere. AI generates code from every direction. Copilot, Cursor, Windsurf and Claude. All at once. Most of it invisible until it's too late.

🎯
You Can't Do It Alone

Call of Duty taught us that you need your squad watching every angle. Guardian watches every file save so you don't have to. Three lines of defense. Always.

Speed Is Everything

Quake 3 taught us that hesitation kills. Under 50ms. Because by the time you've read the line, the vulnerability is already committed.

"The founder watched AI coding agents generate thousands of lines of code per day and thought: nobody's watching their sector. In the army, that gets people killed. In Quake 3, that gets you fragged. In software, that gets vulnerabilities shipped to production."

So he built Sarge.
Field Manual

Easter Eggs & References

If you've been paying attention, you'll have spotted a few of these already.

"Sarge is dead!"
Quake 3 Arena

But Sarge always respawns. So do vulnerabilities. That's why Guardian never stops watching.

"I'm doing my part!"
Starship Troopers

Every referral counts, citizen. Share your code and recruit your squad.

"What is your major malfunction?"
Full Metal Jacket

What CodeMarine says to your SQL injection on line 23. No Jira ticket. Immediate feedback.

"Would you like to know more?"
Starship Troopers

The intelligence feed. CVEs, advisories and threat intel. Always more to know.

"Watch your sector"
Call of Duty / Military Doctrine

Guardian watches yours. Every file. Every save. Every AI-generated line.

"Defense in depth"
Military Doctrine

Guardian at file save. Pre-commit hook. CI/CD Action. Three lines of defense. When one fails, the next one catches it.

Omaha Beach
Medal of Honor: Allied Assault

The landing page IS the beach. Threats from every direction. Enlist and survive.

The Ranks
Military Tradition

Private → Corporal → Sergeant → Captain → Colonel. Earn your stripes. Recruit your squad. Rise through the ranks.

🪲

"The only good bug is a dead bug."

Starship Troopers (and every developer, ever)

Enlist Now →

Free beta access. No credit card. No cloud. Just Sarge watching your back.